Obligatoria 2º curso, Cuatrimestral, 6 créditos
Your browser has limited support for third-party cookies, which may prevent you from viewing this content. If you run into problems, you can view the content in a
new window.
-
Grover, D., & Prateek Kunduru, H. (2017). Es6 for humans : the latest standard of javascript: es2015 and beyond. Apress. [Libro-e]
-
Garzia, A. A. (2020). Roguelike development with javascript : build and publish roguelike genre games with javascript and phaser. Apress [Libro -e]
-
Crockford, D. (2008). Javascript, the good parts
-
Kessin, Z. (2011). Programming HTML5 applications.
-
Rettig, P. K., Karlins, D., & Wilson, B. (2012). Professional HTML5 mobile game development.
-
Schell, J. (2020), The art of game design: a book of lenses
-
Rettig, P. (2012). Professional HTML5 Mobile Game Development [Libro-e]
Conozco y acepto que el uso de los materiales contenidos en estas guías se realiza con finalidad de estudio, de apoyo a la docencia y la investigación. Se respetarán las condiciones de uso y contratación de cada uno de los recursos.