Miguel Gómez-Zamalloa Gil
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- Roads, C. (1996), The Computer Music Tutorial
- Lazzarini, V. (2017), Computer Music Instruments Foundations, Design and Development. [Libro-e]
- Benson, D. (2007), Music: A Mathematical Offering. [Libro-e]
- Cook, P. R., Peters, A. K. (2002), Real Sound Synthesis for Interactive Applications
- Boulanger, R. and Lazzarini, V. (2011), The Audio Programming Book
- van Rossum, G and the Python development team (2018), Python Tutorial Release 3.7.0. [Libro-e]
- Tarr, E. (2019), Hack audio: an introduction to computer programming and digital signal processing in MATLAB
- Reaper user guide [Web]
- JUCE tutorials [Web]
- Young, R., Music Theory: The TL;DR Version [Web]
- Francis, G. (2009), Home Recording for Beginners
- Pirkle, W. (2013), Designing Audio Effect Plug-Ins in C++: With Digital Audio Signal Processing Theory
- Eskelin, G. (1998), The Sounds of Music: Perception and Notation.
- Drymonitis, A. (2024). The Python audio cookbook : recipes for audio scripting with Python. Routledge
Conozco y acepto que el uso de los materiales contenidos en estas guías se realiza con finalidad de estudio, de apoyo a la docencia y la investigación. Se respetarán las condiciones de uso y contratación de cada uno de los recursos.